Nia Gautama
  • Home
  • Biography
  • Works
    • 2025 >
      • 15th UOBPOY
      • The 2nd International Contemporary Art Project
      • Terra Motion
      • Urban Moment
    • 2024 >
      • Bulan Terbit
      • Muara Tumbuh #2
    • 2023 >
      • She Feels You #2
      • Altar Cinta
      • Self Portrait #2 - INGSUN
      • Marwah
      • Hitam.
    • 2022 >
      • Multi Frame #4
      • Through the Crisis
      • Sunshine of Life
    • 2021 >
      • Reminiscene
    • 2020 >
      • Arisan Karya - Museum MACAN
    • 2019 >
      • ICCB#5 - Let's Play
      • Let's Swing
    • 2018 >
      • Kembang Goyang
      • The Body of My Own #2
    • 2017 >
      • Performance Art Sharing
      • Broken Heart Gallery
      • Participatory Projects-Wanoja Motekar
    • 2016 >
      • The Ceramic View Bangkok
      • The Sacred Scream
      • The Raped Love
      • Contemporary Ikebana
      • Self Unveiling : feminine intimacy (10 years worth to wait)
    • 2015 >
      • Surviving the Ideal : Voluntarily Agony
      • Main Dulu Silakan Main
      • GGIAA 2015
    • 2014 >
      • Martel Contemporary Art Exhibition
      • Membaca Bayat
    • 2013 >
      • Artworks >
        • Homoludens #3
        • Australia Creative Exchange
        • Indonesia and Korea Friendship Exhibition
      • Performance >
        • Please to Meet you
    • 2008-2012 >
      • Indonesia Creative Power
      • Reposisi - Kriya Nusantara
      • FLICAM China
      • Jatiwangi art Factory
      • Jakarta Biennale XIV
      • 2nd Shanghai Teapot
      • JCCB#1
      • The Ceramic Road of SEA
      • Wondroushelter
    • 2005-2006 >
      • The Japan Foundation
      • Bentara Budaya Jakarta
      • Cemara 6 Gallery
    • Jewelry
  • Publications
    • Press
    • Catalogs
    • My Book
    • Articles
    • Links
  • News
  • Contact

Come and Play in My Backyard
Duo exhibition : Nia Gautama (ID) & Miyuki Anai (JP)
Curated by Rifky Effendy

The Japan Foundation Jakarta


​Come and Play in My Backyard
Interactive installation
Mixed media: Stoneware and terracotta ceramics, dried leaves,
light bulb, note papers, copper wire, fishing line, dacron polyester fabric, music for sound. 


Since the development of technology, human being were trapped into ‘their own cave’. In this case, traditional (analog) games that replaced by digital game which has  change human condition into more individualistic, narcissistic, less emphatic.

The artwork was a  site-specific work, where the gallery space transformed into a ‘backyard’ atmosphere,
then the audiences were invited to recall their memories by experiencing the traditional game made from ceramics. 
​
The audiences may write their hope(s) on the colorful note papers, then hang them into the object shape like clouds, stars, sun. 
​
Powered by Create your own unique website with customizable templates.